![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
![[community profile]](https://www.dreamwidth.org/img/silk/identity/community.png)
Each crewmate had woken up in a cabin assigned to them, with their name and role on the door outside. It was a pretty nice little cabin, private and with a private bathroom. Like a basic hotel room honestly, in shades of deep blue and rich brown wood and steel. Clean sheets on the bed, clean linens on the desk waiting for use, and a closet full of uniforms for their use. (Each consisting of dark blue BDU pants and jacket with rank and name, a black undershirt, and black boots. These uniforms are modified for non-humanoid wear as needed.)
A small note was on the desk, on top of the linens. "Welcome Explorer! For your first mission, you are to proceed to the Waystation's VR deck. There is a map accessible on your Omniband, which will also be used to lock and unlock your cabin. Each Omniband is individually designated. It is recommended Omnibands be worn at all times." Indeed, there is a small blue, silver, or grey band that looks like a circular smart-watch on the desk. The 'band' itself will expand to fit over any width, or can be unlocked and flipped to form an 'S' type shape with the screen, to act like a traditional phone.
Explorers can explore their ship if they want. Although they won't be able to undock or leave the Waystation. Heading out further into the Waystation, they're free to explore there as well. They will be prompted by their Omniband though, to gather in the VR Holodeck. The longer one takes to get to the VR Holodeck, the more insistent the prompts will get--starting with a beeping, that will only get worse the longer it takes. There is no way, short of hacking the Omniband, to disable this beeping. This is the first 'mission' after all!
Once there, the sliding doors will open to reveal what almost looks like any good 2010's employee conference room, although the table has been moved to the side and laid out with snacks and drinks. Stepping in will prompt a "My name is ____" badge to appear with the person's chosen name on their clothes in an appropriate place. Also on the table are various ideas for Ice-Breakers! A big banner spans the room and says "Welcome Explorers!"
It appears your first mission is for everyone to get to know each other!
OUT OF CHARACTER
This is for your chars to get to know each other, since you'll all be working as a crew. The MDSOBs have tried to make it welcoming and easy and encouraging. Below there will be a thread for some different Ice Breaker Activities. Please respond there for threads.
A small note was on the desk, on top of the linens. "Welcome Explorer! For your first mission, you are to proceed to the Waystation's VR deck. There is a map accessible on your Omniband, which will also be used to lock and unlock your cabin. Each Omniband is individually designated. It is recommended Omnibands be worn at all times." Indeed, there is a small blue, silver, or grey band that looks like a circular smart-watch on the desk. The 'band' itself will expand to fit over any width, or can be unlocked and flipped to form an 'S' type shape with the screen, to act like a traditional phone.
Explorers can explore their ship if they want. Although they won't be able to undock or leave the Waystation. Heading out further into the Waystation, they're free to explore there as well. They will be prompted by their Omniband though, to gather in the VR Holodeck. The longer one takes to get to the VR Holodeck, the more insistent the prompts will get--starting with a beeping, that will only get worse the longer it takes. There is no way, short of hacking the Omniband, to disable this beeping. This is the first 'mission' after all!
Once there, the sliding doors will open to reveal what almost looks like any good 2010's employee conference room, although the table has been moved to the side and laid out with snacks and drinks. Stepping in will prompt a "My name is ____" badge to appear with the person's chosen name on their clothes in an appropriate place. Also on the table are various ideas for Ice-Breakers! A big banner spans the room and says "Welcome Explorers!"
It appears your first mission is for everyone to get to know each other!
OUT OF CHARACTER
This is for your chars to get to know each other, since you'll all be working as a crew. The MDSOBs have tried to make it welcoming and easy and encouraging. Below there will be a thread for some different Ice Breaker Activities. Please respond there for threads.
Re: Ambellina Intro:
Date: 2022-06-03 06:25 am (UTC)"Welcome," she greeted, eyes flicking over to Ambellina's name and assignment on the jacket. "I hope the band didn't get on your nerves too much."
A quick smile and a conspiratorial lowering of her voice ."I wasn't so lucky."
no subject
Date: 2022-06-03 06:34 am (UTC)When the being beside her spoke, her head turned to take them in, memorizing details and--ah. She caught the Captain there. "Welcome abroad as well, Captain. I assume you're as new as the rest of us are?" She asked, but then gave a small raise of her arm, glancing to the Omniband, assuming she meant this. "It was... insistent, after a while, that I make it here, and has thankfully been silent since." So even the Captain has to deal with this. Good to know.
no subject
Date: 2022-06-03 06:48 am (UTC)With that, Shepard extended her hand for a handshake.
"Allynbee Shepard. Nice to meet you."
no subject
Date: 2022-06-03 07:22 am (UTC)Her blue hand extended to take the others, remembering how this worked, and gave her a hand shake. "Ambellina." She s aid simply. She does not have other names, and her title would make no sense to anyone here, not that she used the Prise title anymore. She had left the sisterhood behind when she burned he wings. "It should be, well, it should be interesting working for you. Or with you. Which ever this ends up being."
no subject
Date: 2022-06-03 07:30 am (UTC)Shepard took a sip of her drink, noting Ambellina's lack of familiarity with handshakes - mostly as a cultural difference.
"I notice you're part of the security detail. Do you prefer operational security or something more direct?"
no subject
Date: 2022-06-03 07:39 am (UTC)And yes, sorry for her. She's spent far too long in the heavens looking down and far too little around normal beings. And those she was around were not the types you shook hands with with out losing hand or catching something. Shake done, she returns her hands to her hips, looking out at others as they spoke.
"Security is the closest to my skills as I could find myself here. I understand the need for operational security, but I also like a direct approach more. Hand me a sword or projectile or plasma weapon and I am much more at home." A pause. Then... "Not that I need a weapon."
no subject
Date: 2022-06-03 02:21 pm (UTC)“No judgment, trust me. Sometimes a situation might take any one of us out of our preferred wheelhouse - but so long as I can help it, I’ll try and keep folks where they’re comfortable.”
For a moment, she joined Ambellina in scanning the room. Certainly a motley crew, but fortunately there weren’t any particularly conflicting temperaments. Not yet at least.
“First time sailing?”